Make player_list take arguments one at a time and make it compatible with loggers (#819)

* Make `player_list` take arguments one at a time and make it compatible with loggers

* Update docs for `player_list` modification
This commit is contained in:
altrisi authored and GitHub committed 2021-04-19 02:31:54 -03:00
1 parent b7b7667484
commit 1819694d19
4 files changed
+54 -55

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@@ -39,6 +39,15 @@ public class HUDController
}
public static Map<PlayerEntity, List<BaseText>> player_huds = new HashMap<>();
public static final Map<PlayerEntity, BaseText> scarpet_headers = new HashMap<>();
public static final Map<PlayerEntity, BaseText> scarpet_footers = new HashMap<>();
public static void resetScarpetHUDs() {
scarpet_headers.clear();
scarpet_footers.clear();
}
public static void addMessage(PlayerEntity player, BaseText hudMessage)
{
@@ -61,13 +70,15 @@ public class HUDController
}
public static void update_hud(MinecraftServer server)
public static void update_hud(MinecraftServer server, boolean force)
{
if(server.getTicks() % 20 != 0 || CarpetServer.minecraft_server == null)
if ((server.getTicks() % 20 != 0 && !force) || CarpetServer.minecraft_server == null)
return;
player_huds.clear();
scarpet_footers.forEach((p, m) -> addMessage(p, m));
if (LoggerRegistry.__tps)
LoggerRegistry.getLogger("tps").log(()-> send_tps_display(server));
@@ -101,7 +112,7 @@ public class HUDController
for (PlayerEntity player: player_huds.keySet())
{
PlayerListHeaderS2CPacket packet = new PlayerListHeaderS2CPacket();
((PlayerListHeaderS2CPacketMixin)packet).setHeader(new LiteralText(""));
((PlayerListHeaderS2CPacketMixin)packet).setHeader(scarpet_headers.getOrDefault(player, new LiteralText("")));
((PlayerListHeaderS2CPacketMixin)packet).setFooter(Messenger.c(player_huds.get(player).toArray(new Object[0])));
((ServerPlayerEntity)player).networkHandler.sendPacket(packet);
}