Make player_list take arguments one at a time and make it compatible with loggers (#819)
* Make `player_list` take arguments one at a time and make it compatible with loggers * Update docs for `player_list` modification
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@@ -112,7 +112,7 @@ public class CarpetServer implements ClientModInitializer,DedicatedServerModInit
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public static void tick(MinecraftServer server)
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{
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TickSpeed.tick();
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HUDController.update_hud(server);
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HUDController.update_hud(server, false);
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scriptServer.tick();
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//in case something happens
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@@ -180,6 +180,7 @@ public class CarpetServer implements ClientModInitializer,DedicatedServerModInit
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currentCommandDispatcher = null;
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LoggerRegistry.stopLoggers();
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HUDController.resetScarpetHUDs();
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extensions.forEach(e -> e.onServerClosed(server));
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minecraft_server = null;
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}
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