mappings
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@@ -5,9 +5,9 @@ org.gradle.jvmargs=-Xmx1G
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# check these on https://fabricmc.net/use
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# check these on https://fabricmc.net/use
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# or better: https://modmuss50.me/fabric.html
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# or better: https://modmuss50.me/fabric.html
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minecraft_version=21w08b
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minecraft_version=21w08b
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yarn_mappings=21w08b+build.17
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yarn_mappings=21w08b+build.22
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loader_version=0.11.2
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loader_version=0.11.2
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fabric_version=0.31.2+1.17
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fabric_version=0.32.0+1.17
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# Mod Properties
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# Mod Properties
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mod_version = 1.4.28
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mod_version = 1.4.28
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@@ -24,7 +24,7 @@ import net.minecraft.world.biome.source.BiomeAccess;
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import net.minecraft.world.gen.ChunkRandom;
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import net.minecraft.world.gen.ChunkRandom;
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import net.minecraft.world.gen.chunk.ChunkGenerator;
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import net.minecraft.world.gen.chunk.ChunkGenerator;
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import net.minecraft.world.gen.chunk.StructureConfig;
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import net.minecraft.world.gen.chunk.StructureConfig;
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import net.minecraft.world.gen.tree.BeehiveTreeDecorator;
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import net.minecraft.world.gen.treedecorator.BeehiveTreeDecorator;
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import net.minecraft.world.gen.feature.ConfiguredFeature;
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import net.minecraft.world.gen.feature.ConfiguredFeature;
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import net.minecraft.world.gen.feature.ConfiguredFeatures;
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import net.minecraft.world.gen.feature.ConfiguredFeatures;
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import net.minecraft.world.gen.feature.ConfiguredStructureFeature;
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import net.minecraft.world.gen.feature.ConfiguredStructureFeature;
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@@ -15,11 +15,11 @@ import java.util.Random;
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public abstract class CoralFeatureMixin implements CoralFeatureInterface
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public abstract class CoralFeatureMixin implements CoralFeatureInterface
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{
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{
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@Shadow protected abstract boolean spawnCoral(WorldAccess var1, Random var2, BlockPos var3, BlockState var4);
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@Shadow protected abstract boolean generateCoral(WorldAccess var1, Random var2, BlockPos var3, BlockState var4);
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@Override
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@Override
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public boolean growSpecific(World worldIn, Random random, BlockPos pos, BlockState blockUnder)
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public boolean growSpecific(World worldIn, Random random, BlockPos pos, BlockState blockUnder)
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{
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{
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return spawnCoral(worldIn, random, pos, blockUnder);
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return generateCoral(worldIn, random, pos, blockUnder);
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}
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}
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}
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}
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