entity actions
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@@ -50,7 +50,7 @@ public abstract class PlayerEntity_scarpetEventsMixin extends LivingEntity
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{
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if (PLAYER_COLLIDES_WITH_ENTITY.isNeeded() && !world.isClient)
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{
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PLAYER_COLLIDES_WITH_ENTITY.onEntityAction((ServerPlayerEntity)(Object)this, entity, null);
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PLAYER_COLLIDES_WITH_ENTITY.onEntityHandAction((ServerPlayerEntity)(Object)this, entity, null);
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}
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}
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}
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