'break' and 'continue' support for 'scan' and 'volume'
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@@ -10,16 +10,17 @@ and maps, where the iterator returns all the map keys
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### `break(), break(expr), continue(), continue(expr)`
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These allow to control execution of a loop either skipping current iteration code, using `continue`, or finishing the
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current loop, using `break`. `break` and `continue` can only be used inside `for, while, loop, map, filter and reduce`
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current loop, using `break`. `break` and `continue` can only be used inside `for`, `c_for`, `while`, `loop`, `map`,
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`filter`, `reduce` as well as Minecraft API block loops, `scan` and `volume`
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functions, while `break` can be used in `first` as well. Outside of the internal expressions of these functions,
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calling `break` or `continue` will cause an error. In case of the nexted loops, and more complex setups, use
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calling `break` or `continue` will cause an error. In case of the nested loops, and more complex setups, use
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custom `try` and `throw` setup.
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Please check corresponding loop function description what `continue` and `break` do in their contexts, but in
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general case, passed values to `break` and `continue` will be used in place of the return value of the internal
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iteration expression.
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### `cfor(init, condition, increment, body)`
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### `c_for(init, condition, increment, body)`
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`c_for` Mimics c-style tri-arg (plus body) for loops. Return value of `c_for` is number of iterations performed in the
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loop. Unlike other loops, the `body` is not provided with pre-initialized `_` style variables - all initialization
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