renewableBlackstone
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package carpet.mixins;
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import carpet.CarpetSettings;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.FluidBlock;
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import net.minecraft.fluid.FlowableFluid;
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import net.minecraft.tag.FluidTags;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldAccess;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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@Mixin(FluidBlock.class)
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public abstract class FluidBlock_renewableBlackstoneMixin
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{
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@Shadow @Final protected FlowableFluid fluid;
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@Shadow protected abstract void playExtinguishSound(WorldAccess world, BlockPos pos);
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@Inject(method = "receiveNeighborFluids", at = @At("TAIL"), cancellable = true)
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private void receiveFluidToBlackstone(World world, BlockPos pos, BlockState state, CallbackInfoReturnable<Boolean> cir)
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{
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if (CarpetSettings.renewableBlackstone)
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{
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if (fluid.isIn(FluidTags.LAVA)) {
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for(Direction direction : Direction.values())
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{
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if (direction != Direction.DOWN) {
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BlockPos blockPos = pos.offset(direction);
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if (world.getBlockState(blockPos).isOf(Blocks.BLUE_ICE)) {
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world.setBlockState(pos, Blocks.BLACKSTONE.getDefaultState());
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playExtinguishSound(world, pos);
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cir.setReturnValue(false);
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}
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}
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}
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}
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}
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}
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}
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