f3 hud menu defaults to fabric and disabled profiler for spawning and chunks due to fabric bug on servers
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@@ -19,7 +19,9 @@ import java.util.function.BooleanSupplier;
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@Mixin(ServerChunkManager.class)
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@Mixin(ServerChunkManager.class)
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public abstract class ServerChunkManager_tickMixin
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public abstract class ServerChunkManager_tickMixin
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{
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{
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/*
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@Shadow @Final private ServerWorld world;
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@Shadow @Final private ServerWorld world;
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CarpetProfiler.ProfilerToken currentSection;
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CarpetProfiler.ProfilerToken currentSection;
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@Inject(method = "tick(Ljava/util/function/BooleanSupplier;)V", at = @At(
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@Inject(method = "tick(Ljava/util/function/BooleanSupplier;)V", at = @At(
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@@ -64,7 +66,7 @@ public abstract class ServerChunkManager_tickMixin
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{
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{
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CarpetProfiler.end_current_section(currentSection);
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CarpetProfiler.end_current_section(currentSection);
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}
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}
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}
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}*/
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//// Tick freeze
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//// Tick freeze
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@Redirect(method = "tickChunks", at = @At(
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@Redirect(method = "tickChunks", at = @At(
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@@ -75,7 +75,6 @@
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"PlayerEntityMixin"
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"PlayerEntityMixin"
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],
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],
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"client": [
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"client": [
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"DebugHudMixin",
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"MinecraftClientMixin",
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"MinecraftClientMixin",
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"IntegratedServerMixin",
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"IntegratedServerMixin",
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"InGameHudMixin",
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"InGameHudMixin",
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