well, its not gonna be compatible either, but at least particles won't render in 20fps. fixes #393. fixes #444

This commit is contained in:
gnembon committed 2020-09-03 23:52:54 -03:00
1 parent 208d07bf47
commit 137a87298c
1 file changed
+3 -2
@@ -15,7 +15,7 @@ public class WorldRenderer_pausedShakeMixin
{
@Shadow @Final private MinecraftClient client;
float initial = 0.0f;
float initial = -1234.0f;
// require 0 is for optifine being a bitch as it usually is.
@ModifyVariable(method = "render", argsOnly = true, require = 0, ordinal = 0, at = @At(
@@ -37,7 +37,8 @@ public class WorldRenderer_pausedShakeMixin
))
private float changeTickPhaseBack(float previous)
{
return initial;
// this may not set with optifine bitch
return initial==-1234.0f?previous:initial;
}
}