mappings back to normal

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gnembon committed 2020-03-20 01:47:18 -03:00
1 parent eb6b15ffc3
commit 130ef80d30
23 files changed
+52 -49

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+6 -6
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@@ -184,8 +184,8 @@ public class BlockInfo
lst.add(Messenger.s(String.format(" - Map colour: %s", mapColourName.get(state.getTopMaterialColor(world, pos)))));
lst.add(Messenger.s(String.format(" - Sound type: %s", soundName.get(block.getSoundGroup(state)))));
lst.add(Messenger.s(""));
//lst.add(Messenger.s(String.format(" - Full block: %s", block.isShapeFullCube()))); // isFullCube() )));
lst.add(Messenger.s(String.format(" - Normal cube: %s", state.method_26212(world, pos)))); //isNormalCube()))); isSimpleFullBlock
lst.add(Messenger.s(String.format(" - Full block: %s", state.isFullCube(world, pos)))); // isFullCube() )));
lst.add(Messenger.s(String.format(" - Normal cube: %s", state.isSolidBlock(world, pos)))); //isNormalCube()))); isSimpleFullBlock
lst.add(Messenger.s(String.format(" - Is liquid: %s", material.isLiquid())));
lst.add(Messenger.s(""));
lst.add(Messenger.s(String.format(" - Light in: %d, above: %d",
@@ -198,10 +198,10 @@ public class BlockInfo
//lst.add(Messenger.s(String.format(" - Emitted light: %d", state.getLightValue())));
//lst.add(Messenger.s(String.format(" - Picks neighbour light value: %s", state.useNeighborBrightness(world, pos))));
lst.add(Messenger.s(""));
lst.add(Messenger.s(String.format(" - Causes suffocation: %s", state.method_26228(world, pos)))); //canSuffocate
lst.add(Messenger.s(String.format(" - Blocks movement on land: %s", !state.method_26171(world,pos, NavigationType.LAND)))); // canPathfindThrough
lst.add(Messenger.s(String.format(" - Blocks movement in air: %s", !state.method_26171(world,pos, NavigationType.AIR)))); // canPathfindThrough
lst.add(Messenger.s(String.format(" - Blocks movement in liquids: %s", !state.method_26171(world,pos, NavigationType.WATER)))); // canPathfindThrough
lst.add(Messenger.s(String.format(" - Causes suffocation: %s", state.shouldSuffocate(world, pos)))); //canSuffocate
lst.add(Messenger.s(String.format(" - Blocks movement on land: %s", !state.canPathfindThrough(world,pos, NavigationType.LAND))));
lst.add(Messenger.s(String.format(" - Blocks movement in air: %s", !state.canPathfindThrough(world,pos, NavigationType.AIR))));
lst.add(Messenger.s(String.format(" - Blocks movement in liquids: %s", !state.canPathfindThrough(world,pos, NavigationType.WATER))));
lst.add(Messenger.s(String.format(" - Can burn: %s", material.isBurnable())));
lst.add(Messenger.s(String.format(" - Requires a tool: %s", !material.isReplaceable()))); //?maybe
lst.add(Messenger.s(String.format(" - Hardness: %.2f", state.getHardness(world, pos))));