mappings back to normal
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@@ -1,6 +1,7 @@
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package carpet.mixins;
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import carpet.utils.RandomTools;
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import net.minecraft.entity.projectile.PersistentProjectileEntity;
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import net.minecraft.entity.projectile.ProjectileEntity;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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@@ -8,7 +9,7 @@ import org.spongepowered.asm.mixin.injection.Redirect;
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import java.util.Random;
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@Mixin(ProjectileEntity.class)
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@Mixin(PersistentProjectileEntity.class)
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public class ProjectileEntity_extremeMixin
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{
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// calculates damage
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