fix-players-pushing-entities-in-tick-freeze
* cancel pushEntities() if game paused * fixes #1779
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@@ -67,6 +67,7 @@
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"PistonStructureResolver_pushLimitMixin",
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"PoweredRailBlock_powerLimitMixin",
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"LivingEntity_maxCollisionsMixin",
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"LivingEntity_tickSpeedMixin",
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"Level_getOtherEntitiesLimited",
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"CoralPlantBlock_renewableCoralMixin",
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"CoralFanBlock_renewableCoralMixin",
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