Merge pull request #739 from Ghoulboy78/ai_tracker-upgrade
Update ai_tracker.sc
This commit is contained in:
1 file changed
+56
-82
@@ -1,4 +1,6 @@
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__command() -> '
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import('math','_euclidean');
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_command() -> '
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ai_tracker allows to display
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some extra information about
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various entities AI activity
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@@ -18,73 +20,13 @@ Current supported actions
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- breeding info for villagers
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Settings you may want to change
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- toggle_boxes: hides/shows large boxes and spheres
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- toggle boxes: hides/shows large boxes and spheres
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- update_frequency: changes update speed
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- clear: removes all options
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- transparency: default opacity of shapes, 8 for start
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';
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global_duration = 12;
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global_interval = 10;
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global_opacity = 8;
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global_display_boxes = true;
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global_range = 48;
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// list of triples - [entity_type, feature, callback]
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global_active_functions = [];
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global_feature_switches = {};
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global_tracker_running = false;
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villager_iron_golem_spawning() -> __toggle('villager_iron_golem_spawning', null);
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pathfinding() -> __toggle('pathfinding', null);
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velocity() -> __toggle('velocity', null);
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villager_breeding() -> __toggle('villager_breeding', null);
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villager_buddy_detection() -> __toggle('villager_buddy_detection', null);
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item_pickup() -> __toggle('item_pickup', null);
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portal_cooldown() -> __toggle('portal_cooldown', null);
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health() -> __toggle('health', null);
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//xpstack() -> __toggle('xpstack', null); //1.17 feature
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toggle_boxes() ->
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(
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global_display_boxes = !global_display_boxes;
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null;
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);
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update_frequency(ticks) ->
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(
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if (type(ticks) != 'number' || ticks <=0 || ticks > 100, exit('Ticks needs to be a positive number from 1 to 100'));
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global_interval = ticks;
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global_duration = ticks + 2;
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null;
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);
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transparency(alpha) ->
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(
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if (type(alpha) != 'number' || alpha <=0 || alpha > 255, exit('Ticks needs to be a number from 0 to 255'));
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global_opacity = floor(alpha);
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null;
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);
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villager_hostile_detection(hostile) ->
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(
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if (!has(global_hostile_to_villager:hostile),
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print(player(), 'Unknown hostile that affects villagers, possible options are: '+keys(global_hostile_to_villager));
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exit(null);
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);
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__toggle('villager_hostile_detection', hostile);
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);
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global_entity_positions = {};
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global_functions = {
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'villager_iron_golem_spawning' -> {
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'villager' -> [
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@@ -381,6 +323,57 @@ global_functions = {
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},
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};
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global_hostile_to_villager = {
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'drowned' -> 8,
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'evoker'-> 12,
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'husk' -> 8,
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'illusioner' -> 12,
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'pillager' -> 15,
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'ravager' -> 12,
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'vex' -> 8,
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'vindicator' -> 10,
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'zoglin' -> 10,
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'zombie' -> 8,
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'zombie_villager' -> 8
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};
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__config() ->{
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'commands'->{
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''->'_command',
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'clear'->'clear',
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'toggle boxes'->_()->global_display_boxes = !global_display_boxes,
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'toggle <display>'->['__toggle',null],
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'toggle villager <villager_display>'->_(d)->__toggle('villager_'+d,null),
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'toggle villager hostile_detection <hostile>'->_(h)->__toggle('villager_hostile_detection',h),
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'update_frequency <ticks>'->_(ticks)->(global_interval = ticks;global_duration = ticks + 2),
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'transparency <alpha>'->_(alpha)->global_opacity = alpha
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},
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'arguments'->{
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'display'->{'type'->'term','options'->['item_pickup','velocity','portal_cooldown','health','pathfinding','xpstack']},
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'villager_display'->{'type'->'term','options'->['iron_golem_spawning','buddy_detection','hostile_detection','breeding']},
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'ticks'->{'type'->'int','min'->0,'max'->100},
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'alpha'->{'type'->'int','min'->0,'max'->255},
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'hostile'->{'type'->'term','options'->keys(global_hostile_to_villager)}
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}
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};
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global_duration = 12;
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global_interval = 10;
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global_opacity = 8;
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global_display_boxes = true;
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global_range = 48;
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// list of triples - [entity_type, feature, callback]
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global_active_functions = [];
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global_feature_switches = {};
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global_tracker_running = false;
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global_entity_positions = {};
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global_villager_food = {
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'bread' -> 4,
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'potato' -> 1,
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@@ -429,29 +422,12 @@ __mark_path_element(path_element, visuals) ->
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)
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);
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global_hostile_to_villager = {
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'drowned' -> 8,
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'evoker'-> 12,
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'husk' -> 8,
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'illusioner' -> 12,
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'pillager' -> 15,
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'ravager' -> 12,
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'vex' -> 8,
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'vindicator' -> 10,
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'zoglin' -> 10,
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'zombie' -> 8,
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'zombie_villager' -> 8
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};
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__is_hostile(v, m) ->
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(
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mob = m~'type';
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has(global_hostile_to_villager:mob) && (sqrt(reduce(pos(v)-pos(m), _a+_*_ , 0)) <= global_hostile_to_villager:mob)
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has(global_hostile_to_villager:mob) && (_euclidean(pos(v)-pos(m)) <= global_hostile_to_villager:mob)
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);
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__distance(v1, v2) -> sqrt(reduce(v1-v2,_a+_*_ ,0));
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__toggle(feature, arg) ->
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(
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@@ -579,5 +555,3 @@ __handle_entity(e) ->
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);
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draw_shape(shapes_to_display);
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);
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