diff --git a/src/main/resources/assets/carpet/scripts/overlay.sc b/src/main/resources/assets/carpet/scripts/overlay.sc index 3adebc96..366d0a7a 100644 --- a/src/main/resources/assets/carpet/scripts/overlay.sc +++ b/src/main/resources/assets/carpet/scripts/overlay.sc @@ -138,12 +138,12 @@ __chunk_renderer(player_name) -> b = 30; a = max(0, 255-player_distance); color = a+256*(b+256*(g+256*r)); - draw_shape('box', 15, 'from', top_00, 'to', top_10, 'color', color); - draw_shape('box', 15, 'from', top_10, 'to', top_11, 'color', color); - draw_shape('box', 15, 'from', top_11, 'to', top_01, 'color', color); - draw_shape('box', 15, 'from', top_01, 'to', top_00, 'color', color); - draw_shape('box', 15, 'from', top_00, 'to', top_11, 'color', color); - draw_shape('box', 15, 'from', top_01, 'to', top_10, 'color', color); + draw_shape('line', 15, 'from', top_00, 'to', top_10, 'color', color); + draw_shape('line', 15, 'from', top_10, 'to', top_11, 'color', color); + draw_shape('line', 15, 'from', top_11, 'to', top_01, 'color', color); + draw_shape('line', 15, 'from', top_01, 'to', top_00, 'color', color); + draw_shape('line', 15, 'from', top_00, 'to', top_11, 'color', color); + draw_shape('line', 15, 'from', top_01, 'to', top_10, 'color', color); //part = 'dust 0.2 0.8 0.2 2'; //density = 2+player_distance/2;