This commit is contained in:
gnembon committed 2024-10-30 23:16:29 +01:00
1 parent aea914430a
commit 0bf2b5b862
9 files changed
+28 -28

No files matched your search

@@ -32,7 +32,7 @@ public class LevelRenderer_scarpetRenderMixin
}
@Inject(method = "addParticlesPass", at = @At("RETURN"))
private void renderScarpetThingsLate(FrameGraphBuilder frameGraphBuilder, Camera camera, LightTexture lightTexture, float f, FogParameters fogParameters, CallbackInfo ci)
private void renderScarpetThingsLate(FrameGraphBuilder frameGraphBuilder, Camera camera, float f, FogParameters fogParameters, CallbackInfo ci)
{
// in normal circumstances we want to render shapes at the very end so it appears correctly behind stuff.
// we might actually not need to play with render hooks here.