Add on_move Entity Event for Scarpet (#1096)

* Add ON_MOVE Entity Event for Scarpet

* Update src/main/java/carpet/script/EntityEventsGroup.java

* Add on_move to Entities.md

* Switch to ValueConversions

* Update docs/scarpet/api/Entities.md

Co-authored-by: gnembon <41132274+gnembon@users.noreply.github.com>

* Fix #1126

* undo last commit cause it was on the wrong branch

Co-authored-by: gnembon <41132274+gnembon@users.noreply.github.com>
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intricateandgnembon authored and GitHub committed 2022-01-19 21:36:16 +01:00
1 parent ec47dea267
commit 0ac214963f
3 files changed
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@@ -858,6 +858,7 @@ defining the callback with `entity_event`.
The following events can be handled by entities: The following events can be handled by entities:
* `'on_tick'`: executes every tick right before the entity is ticked in the game. Required arguments: `entity` * `'on_tick'`: executes every tick right before the entity is ticked in the game. Required arguments: `entity`
* `'on_move'`: executes every time an entity changes position, invoked just after it has been moved to the new position. Required arguments: `entity, velocity, pos1, pos2`
* `'on_death'`: executes once when a living entity dies. Required arguments: `entity, reason` * `'on_death'`: executes once when a living entity dies. Required arguments: `entity, reason`
* `'on_removed'`: execute once when an entity is removed. Required arguments: `entity` * `'on_removed'`: execute once when an entity is removed. Required arguments: `entity`
* `'on_damaged'`: executed every time a living entity is about to receive damage. * `'on_damaged'`: executed every time a living entity is about to receive damage.
@@ -3,6 +3,7 @@ package carpet.mixins;
import carpet.fakes.EntityInterface; import carpet.fakes.EntityInterface;
import carpet.script.EntityEventsGroup; import carpet.script.EntityEventsGroup;
import net.minecraft.entity.Entity; import net.minecraft.entity.Entity;
import net.minecraft.util.math.Vec3d;
import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow; import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.At;
@@ -19,10 +20,14 @@ public abstract class Entity_scarpetEventsMixin implements EntityInterface
@Shadow public abstract boolean isRemoved(); @Shadow public abstract boolean isRemoved();
@Shadow private Vec3d pos, velocity;
private boolean permanentVehicle; private boolean permanentVehicle;
private final EntityEventsGroup events = new EntityEventsGroup((Entity) (Object)this); private final EntityEventsGroup events = new EntityEventsGroup((Entity) (Object)this);
private Vec3d pos1, motion;
@Override @Override
public EntityEventsGroup getEventContainer() public EntityEventsGroup getEventContainer()
{ {
@@ -79,4 +84,16 @@ public abstract class Entity_scarpetEventsMixin implements EntityInterface
} }
@Inject(method = "setPos", at = @At("HEAD"))
private void firstPos(CallbackInfo ci)
{
pos1 = this.pos;
motion = this.velocity;
}
@Inject(method = "setPos", at = @At("TAIL"))
private void secondPos(CallbackInfo ci)
{
events.onEvent(EntityEventsGroup.Event.ON_MOVE, motion, pos1, this.pos);
}
} }
@@ -7,8 +7,10 @@ import carpet.script.value.FunctionValue;
import carpet.script.value.NumericValue; import carpet.script.value.NumericValue;
import carpet.script.value.StringValue; import carpet.script.value.StringValue;
import carpet.script.value.Value; import carpet.script.value.Value;
import carpet.script.value.ValueConversions;
import net.minecraft.entity.Entity; import net.minecraft.entity.Entity;
import net.minecraft.entity.damage.DamageSource; import net.minecraft.entity.damage.DamageSource;
import net.minecraft.util.math.Vec3d;
import java.util.Arrays; import java.util.Arrays;
import java.util.Collections; import java.util.Collections;
@@ -108,6 +110,19 @@ public class EntityEventsGroup
); );
} }
}; };
public static final Event ON_MOVE = new Event("on_move", 3)
{
@Override
public List<Value> makeArgs(Entity entity, Object... providedArgs)
{
return Arrays.asList(
new EntityValue(entity),
ValueConversions.of((Vec3d) providedArgs[0]),
ValueConversions.of((Vec3d) providedArgs[1]),
ValueConversions.of((Vec3d) providedArgs[2])
);
}
};
public final int argcount; public final int argcount;
public final String id; public final String id;