added mixer option and defaulted sounds to master. Fixes #201
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@@ -2932,10 +2932,13 @@ Collection of other methods that control smaller, yet still important aspects of
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## Sounds
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### `sound(name, pos, volume?, pitch?)`
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### `sound(name, pos, volume?, pitch?, mixer?)`
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Plays a specific sound `name`, at block or position `pos`, with optional `volume` and modified `pitch`. `pos` can be
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either a block, triple of coords, or a list of thee numbers. Uses the same options as a corresponding `playsound` command.
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Plays a specific sound `name`, at block or position `pos`, with optional `volume` and modified `pitch`, and under
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optional `mixer`. Default values for `volume`, `pitch` and `mixer` are `1.0`, `1.0`, and `master`.
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Valid mixer options are `master`, `music`, `record`, `weather`, `block`, `hostile`,`neutral`, `player`, `ambient`
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and `voice`. `pos` can be either a block, triple of coords, or a list of thee numbers. Uses the same options as a
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corresponding `playsound` command.
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## Particles
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@@ -4,10 +4,13 @@ Collection of other methods that control smaller, yet still important aspects of
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## Sounds
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### `sound(name, pos, volume?, pitch?)`
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### `sound(name, pos, volume?, pitch?, mixer?)`
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Plays a specific sound `name`, at block or position `pos`, with optional `volume` and modified `pitch`. `pos` can be
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either a block, triple of coords, or a list of thee numbers. Uses the same options as a corresponding `playsound` command.
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Plays a specific sound `name`, at block or position `pos`, with optional `volume` and modified `pitch`, and under
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optional `mixer`. Default values for `volume`, `pitch` and `mixer` are `1.0`, `1.0`, and `master`.
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Valid mixer options are `master`, `music`, `record`, `weather`, `block`, `hostile`,`neutral`, `player`, `ambient`
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and `voice`. `pos` can be either a block, triple of coords, or a list of thee numbers. Uses the same options as a
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corresponding `playsound` command.
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## Particles
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