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@@ -57,7 +57,7 @@ public abstract class Player_scarpetEventsMixin extends LivingEntity
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@Inject(method = "touch", at = @At("HEAD"))
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private void onEntityCollision(Entity entity, CallbackInfo ci)
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{
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if (PLAYER_COLLIDES_WITH_ENTITY.isNeeded() && !level.isClientSide)
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if (PLAYER_COLLIDES_WITH_ENTITY.isNeeded() && !level().isClientSide)
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{
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PLAYER_COLLIDES_WITH_ENTITY.onEntityHandAction((ServerPlayer)(Object)this, entity, null);
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}
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@@ -66,7 +66,7 @@ public abstract class Player_scarpetEventsMixin extends LivingEntity
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@Inject(method = "interactOn", cancellable = true, at = @At("HEAD"))
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private void doInteract(Entity entity, InteractionHand hand, CallbackInfoReturnable<InteractionResult> cir)
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{
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if (!level.isClientSide && PLAYER_INTERACTS_WITH_ENTITY.isNeeded())
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if (!level().isClientSide && PLAYER_INTERACTS_WITH_ENTITY.isNeeded())
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{
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if(PLAYER_INTERACTS_WITH_ENTITY.onEntityHandAction((ServerPlayer) (Object)this, entity, hand)) {
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cir.setReturnValue(InteractionResult.PASS);
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@@ -78,7 +78,7 @@ public abstract class Player_scarpetEventsMixin extends LivingEntity
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@Inject(method = "attack", at = @At("HEAD"), cancellable = true)
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private void onAttack(Entity target, CallbackInfo ci)
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{
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if (!level.isClientSide && PLAYER_ATTACKS_ENTITY.isNeeded() && target.isAttackable())
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if (!level().isClientSide && PLAYER_ATTACKS_ENTITY.isNeeded() && target.isAttackable())
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{
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if(PLAYER_ATTACKS_ENTITY.onEntityHandAction((ServerPlayer) (Object)this, target, null)) {
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ci.cancel();
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