20w09a
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@@ -4,8 +4,8 @@ org.gradle.jvmargs=-Xmx1G
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# Fabric Properties
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# Fabric Properties
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# check these on https://fabricmc.net/use
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# check these on https://fabricmc.net/use
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# or better: https://modmuss50.me/fabric.html
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# or better: https://modmuss50.me/fabric.html
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minecraft_version=20w08a
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minecraft_version=20w09a
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yarn_mappings=20w08a+build.6
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yarn_mappings=20w09a+build.1
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loader_version=0.7.8+build.184
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loader_version=0.7.8+build.184
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# Mod Properties
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# Mod Properties
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@@ -420,7 +420,7 @@ public class EntityPlayerActionPack
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{
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{
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if (action.limit == 1)
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if (action.limit == 1)
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{
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{
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if (player.onGround) player.jump();
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if (player.method_24828()) player.jump(); // onGround
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}
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}
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else
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else
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{
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{
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@@ -17,23 +17,7 @@ import net.minecraft.world.gen.chunk.ChunkGenerator;
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import net.minecraft.world.gen.chunk.OverworldChunkGenerator;
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import net.minecraft.world.gen.chunk.OverworldChunkGenerator;
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import net.minecraft.world.gen.chunk.OverworldChunkGeneratorConfig;
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import net.minecraft.world.gen.chunk.OverworldChunkGeneratorConfig;
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import net.minecraft.world.gen.decorator.BeehiveTreeDecorator;
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import net.minecraft.world.gen.decorator.BeehiveTreeDecorator;
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import net.minecraft.world.gen.feature.BoulderFeatureConfig;
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import net.minecraft.world.gen.feature.*;
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import net.minecraft.world.gen.feature.BranchedTreeFeatureConfig;
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import net.minecraft.world.gen.feature.SingleStateFeatureConfig;
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import net.minecraft.world.gen.feature.ConfiguredFeature;
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import net.minecraft.world.gen.feature.DefaultFeatureConfig;
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import net.minecraft.world.gen.feature.Feature;
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import net.minecraft.world.gen.feature.FeatureConfig;
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import net.minecraft.world.gen.feature.MineshaftFeature;
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import net.minecraft.world.gen.feature.MineshaftFeatureConfig;
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import net.minecraft.world.gen.feature.OceanRuinFeature;
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import net.minecraft.world.gen.feature.OceanRuinFeatureConfig;
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import net.minecraft.world.gen.feature.RandomPatchFeatureConfig;
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import net.minecraft.world.gen.feature.SeaPickleFeatureConfig;
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import net.minecraft.world.gen.feature.SeagrassFeatureConfig;
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import net.minecraft.world.gen.feature.ShipwreckFeatureConfig;
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import net.minecraft.world.gen.feature.StructureFeature;
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import net.minecraft.world.gen.feature.VillageFeatureConfig;
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import net.minecraft.world.gen.foliage.BlobFoliagePlacer;
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import net.minecraft.world.gen.foliage.BlobFoliagePlacer;
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import net.minecraft.world.gen.stateprovider.SimpleBlockStateProvider;
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import net.minecraft.world.gen.stateprovider.SimpleBlockStateProvider;
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@@ -285,8 +269,8 @@ public class FeatureGenerator
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:simplePlop(Feature.CORAL_CLAW).plop(w, p));
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:simplePlop(Feature.CORAL_CLAW).plop(w, p));
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put("sea_pickle", simplePlop(Feature.SEA_PICKLE.configure( new SeaPickleFeatureConfig(20))));
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put("sea_pickle", simplePlop(Feature.SEA_PICKLE.configure( new SeaPickleFeatureConfig(20))));
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put("boulder", simplePlop(Feature.FOREST_ROCK.configure( new BoulderFeatureConfig(Blocks.MOSSY_COBBLESTONE.getDefaultState(), 0))));
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put("boulder", simplePlop(Feature.FOREST_ROCK.configure( new BoulderFeatureConfig(Blocks.MOSSY_COBBLESTONE.getDefaultState(), 0))));
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put("crimson_fungus", simplePlop(Feature.HUGE_FUNGI.configure(DefaultBiomeFeatures.CRIMSON_FUNGI_CONFIG)));
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put("crimson_fungus", simplePlop(Feature.HUGE_FUNGUS.configure(HugeFungiFeatureConfig.field_22432)));
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put("warped_fungus", simplePlop(Feature.HUGE_FUNGI.configure(DefaultBiomeFeatures.WARPED_FUNGI_CONFIG)));
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put("warped_fungus", simplePlop(Feature.HUGE_FUNGUS.configure(HugeFungiFeatureConfig.field_22434)));
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put("nether_sprouts", simplePlop(Feature.NETHER_FOREST_VEGETATION.configure(DefaultBiomeFeatures.NETHER_SPROUTS_CONFIG)));
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put("nether_sprouts", simplePlop(Feature.NETHER_FOREST_VEGETATION.configure(DefaultBiomeFeatures.NETHER_SPROUTS_CONFIG)));
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put("crimson_roots", simplePlop(Feature.NETHER_FOREST_VEGETATION.configure(DefaultBiomeFeatures.CRIMSON_ROOTS_CONFIG)));
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put("crimson_roots", simplePlop(Feature.NETHER_FOREST_VEGETATION.configure(DefaultBiomeFeatures.CRIMSON_ROOTS_CONFIG)));
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put("warped_roots", simplePlop(Feature.NETHER_FOREST_VEGETATION.configure(DefaultBiomeFeatures.WARPED_ROOTS_CONFIG)));
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put("warped_roots", simplePlop(Feature.NETHER_FOREST_VEGETATION.configure(DefaultBiomeFeatures.WARPED_ROOTS_CONFIG)));
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@@ -218,7 +218,7 @@ public class BlockInfo
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private static BaseText wander_chances(BlockPos pos, World worldIn)
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private static BaseText wander_chances(BlockPos pos, World worldIn)
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{
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{
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MobEntityWithAi creature = new ZombiePigmanEntity(EntityType.ZOMBIE_PIGMAN, worldIn);
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MobEntityWithAi creature = new ZombiePigmanEntity(EntityType.ZOMBIFIED_PIGLIN, worldIn);
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creature.initialize(worldIn, worldIn.getLocalDifficulty(pos), SpawnType.NATURAL, null, null);
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creature.initialize(worldIn, worldIn.getLocalDifficulty(pos), SpawnType.NATURAL, null, null);
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creature.refreshPositionAndAngles(pos, 0.0F, 0.0F);
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creature.refreshPositionAndAngles(pos, 0.0F, 0.0F);
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WanderAroundGoal wander = new WanderAroundGoal(creature, 0.8D);
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WanderAroundGoal wander = new WanderAroundGoal(creature, 0.8D);
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