Change load method to Loader's entrypoints (#497)
* Start moving away from noop mixins Remove the mixin from the json list * Change startup method to Loader entrypoints
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@@ -15,12 +15,15 @@ import carpet.logging.HUDController;
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import carpet.utils.MobAI;
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import carpet.utils.SpawnReporter;
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import com.mojang.brigadier.CommandDispatcher;
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import net.fabricmc.api.ClientModInitializer;
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import net.fabricmc.api.DedicatedServerModInitializer;
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import net.fabricmc.loader.api.FabricLoader;
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import net.minecraft.server.command.ServerCommandSource;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.server.network.ServerPlayerEntity;
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public class CarpetServer // static for now - easier to handle all around the code, its one anyways
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public class CarpetServer implements ClientModInitializer,DedicatedServerModInitializer // static for now - easier to handle all around the code, its one anyways
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{
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public static final Random rand = new Random();
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public static MinecraftServer minecraft_server;
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@@ -29,6 +32,17 @@ public class CarpetServer // static for now - easier to handle all around the co
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public static SettingsManager settingsManager;
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public static final List<CarpetExtension> extensions = new ArrayList<>();
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@Override
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public void onInitializeClient()
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{
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CarpetServer.onGameStarted();
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}
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@Override
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public void onInitializeServer()
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{
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CarpetServer.onGameStarted();
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}
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// Separate from onServerLoaded, because a server can be loaded multiple times in singleplayer
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public static void manageExtension(CarpetExtension extension)
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{
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