Files
redapricot/client/client.go
T

253 lines
6.3 KiB
Go

package client
import (
"context"
crand "crypto/rand"
"encoding/binary"
"fmt"
"log"
"net"
"sync"
"time"
"github.com/iceBear67/redapricot/client/wire"
)
// Client is a redapricot client: it holds a control session with the hub and a
// pool of worker connections used to serve player streams.
type Client struct {
cfg *Config
pskBytes []byte
pskAddr string
serverPort uint16
mappings map[string]Mapping // normalized pattern -> mapping
pool *WorkerPool
mu sync.Mutex
ctrl *wire.FramedConn
}
// New builds a client from config.
func New(cfg *Config) *Client {
c := &Client{
cfg: cfg,
pskBytes: []byte(cfg.PSK),
pskAddr: wire.PSKAddress([]byte(cfg.PSK)),
mappings: make(map[string]Mapping),
}
if _, portStr, err := net.SplitHostPort(cfg.Server); err == nil {
if p, err := net.LookupPort("tcp", portStr); err == nil {
c.serverPort = uint16(p)
}
}
for _, m := range cfg.Mappings {
c.mappings[NormalizeAddress(m.Pattern)] = m
}
c.pool = newWorkerPool(c, cfg.MaxConn)
return c
}
// dialSession opens a TCP connection, performs the Intent-17 handshake, the
// Phase-A rekey, and reads SessionReady, returning an established frame conn.
func (c *Client) dialSession(magic byte) (*wire.FramedConn, error) {
conn, err := net.DialTimeout("tcp", c.cfg.Server, 10*time.Second)
if err != nil {
return nil, err
}
if tcp, ok := conn.(*net.TCPConn); ok {
_ = tcp.SetNoDelay(true)
}
ok := false
defer func() {
if !ok {
_ = conn.Close()
}
}()
// 1. plaintext Minecraft Handshake, Intent 17, address = hex(SHA3-224(PSK)).
hs := wire.BuildHandshake(ProtocolVersion, c.pskAddr, c.serverPort, IntentRedapricot)
if _, err := conn.Write(hs); err != nil {
return nil, err
}
// 2. Phase-A ciphers derived from the PSK.
fc := wire.NewFramedConn(conn,
wire.CipherFor(c.pskBytes, wire.DirS2C), // in: server -> client
wire.CipherFor(c.pskBytes, wire.DirC2S), // out: client -> server
)
// 3. Rekey frame (Phase A).
rnd := make([]byte, 16)
if _, err := crand.Read(rnd); err != nil {
return nil, err
}
ts := time.Now().UnixMilli()
rekeyMsg := wire.NewWriter().U8(magic).VarInt(len(rnd)).Bytes(rnd).I64(ts).Out()
if err := fc.WriteFrame(rekeyMsg); err != nil {
return nil, err
}
// 4. Switch to Phase-B ciphers: REKEY = Rand || Timestamp(I64 BE).
rekey := make([]byte, 0, len(rnd)+8)
rekey = append(rekey, rnd...)
var tsb [8]byte
binary.BigEndian.PutUint64(tsb[:], uint64(ts))
rekey = append(rekey, tsb[:]...)
fc.SwitchCiphers(
wire.CipherFor(rekey, wire.DirS2C),
wire.CipherFor(rekey, wire.DirC2S),
)
// 5. SessionReady.
payload, err := fc.ReadFrame()
if err != nil {
return nil, err
}
if len(payload) < 1 || payload[0] != CtlSessionReady {
return nil, fmt.Errorf("expected SessionReady, got %v", payload)
}
ok = true
return fc, nil
}
// Start establishes the control session and registers all patterns. It returns
// once the initial connection succeeds; subsequent drops are handled in the
// background with reconnect.
func (c *Client) Start(ctx context.Context) error {
return c.connectControl(ctx)
}
func (c *Client) connectControl(ctx context.Context) error {
fc, err := c.dialSession(MagicControl)
if err != nil {
return fmt.Errorf("control connect: %w", err)
}
c.registerAll(fc)
c.mu.Lock()
c.ctrl = fc
c.mu.Unlock()
log.Printf("control session established with %s", c.cfg.Server)
go c.serveControl(ctx, fc)
go c.pingLoop(ctx, fc)
return nil
}
func (c *Client) registerAll(fc *wire.FramedConn) {
for pattern := range c.mappings {
msg := wire.NewWriter().U8(CtlRegister).String(pattern).Out()
if err := fc.WriteFrame(msg); err != nil {
log.Printf("register %q: %v", pattern, err)
return
}
log.Printf("registered pattern %q", pattern)
}
}
func (c *Client) serveControl(ctx context.Context, fc *wire.FramedConn) {
for {
payload, err := fc.ReadFrame()
if err != nil {
break
}
c.dispatchControl(payload)
}
_ = fc.Close()
if ctx.Err() != nil {
return
}
// Reconnect with backoff.
for backoff := 500 * time.Millisecond; ctx.Err() == nil; backoff *= 2 {
if backoff > 10*time.Second {
backoff = 10 * time.Second
}
time.Sleep(backoff)
if err := c.connectControl(ctx); err == nil {
return
} else {
log.Printf("control reconnect failed: %v", err)
}
}
}
func (c *Client) dispatchControl(payload []byte) {
r := wire.NewReader(payload)
t, err := r.U8()
if err != nil {
return
}
switch t {
case CtlSessionReady:
// ignore
case CtlRegisterAck:
pattern, _ := r.String()
status, _ := r.U8()
log.Printf("register ack %q status=%d", pattern, status)
case CtlControlRequest:
cid, err := r.Bytes(CIDLen)
if err != nil {
return
}
pattern, _ := r.String()
ip, _ := r.String()
port, _ := r.U16()
username, _ := r.String()
go c.handleControlRequest(cid, pattern, ip, int(port), username)
case CtlPong:
// ignore
default:
log.Printf("control: unknown message type %d", t)
}
}
func (c *Client) pingLoop(ctx context.Context, fc *wire.FramedConn) {
ticker := time.NewTicker(time.Duration(c.cfg.PingIntervalMs) * time.Millisecond)
defer ticker.Stop()
for {
select {
case <-ctx.Done():
return
case <-ticker.C:
msg := wire.NewWriter().U8(CtlPing).I64(time.Now().UnixMilli()).Out()
if err := fc.WriteFrame(msg); err != nil {
return
}
}
}
}
// handleControlRequest reacts to a matched player: allocate a worker stream,
// SYN it, and bridge it to the mapped destination.
func (c *Client) handleControlRequest(cid []byte, pattern, ip string, port int, username string) {
mapping, ok := c.mappings[NormalizeAddress(pattern)]
if !ok {
log.Printf("control-request for unmapped pattern %q; ignoring", pattern)
return
}
log.Printf("player %s:%d joined as %q via pattern %q -> %s", ip, port, username, pattern, mapping.Destination)
wc, sid, err := c.pool.Allocate()
if err != nil {
log.Printf("worker allocate failed: %v", err)
return
}
st := newStream(wc, sid, cid, mapping, ip, port)
wc.registerStream(sid, st)
wc.sendSyn(sid, cid)
go st.run()
}
// WorkerConnCount reports the current number of open worker connections
// (exposed for tests/observability).
func (c *Client) WorkerConnCount() int { return c.pool.count() }
// Close tears down the control session and all worker connections.
func (c *Client) Close() {
c.mu.Lock()
fc := c.ctrl
c.mu.Unlock()
if fc != nil {
_ = fc.Close()
}
c.pool.closeAll()
}