initial commit

This commit is contained in:
iceBear67
2026-07-15 14:28:58 +08:00
commit 6e0d7ec33f
47 changed files with 4022 additions and 0 deletions
+324
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package client
import (
"log"
"net"
"sync"
"time"
"github.com/iceBear67/redapricot/client/wire"
)
// WorkerPool manages up to maxConn worker connections and allocates streams
// using the least-loaded strategy (PROTOCOL.md §7.1).
type WorkerPool struct {
client *Client
maxConn int
mu sync.Mutex
conns []*WorkerConn
}
func newWorkerPool(c *Client, maxConn int) *WorkerPool {
return &WorkerPool{client: c, maxConn: maxConn}
}
// Allocate returns a worker conn and a fresh stream id to place a new stream on.
func (p *WorkerPool) Allocate() (*WorkerConn, int, error) {
p.mu.Lock()
defer p.mu.Unlock()
var best *WorkerConn
bestCount := 0
for _, wc := range p.conns {
n := wc.streamCount()
if best == nil || n < bestCount {
best = wc
bestCount = n
}
}
needNew := best == nil || (bestCount > SaturationThreshold && len(p.conns) < p.maxConn)
if needNew {
wc, err := p.dialWorker()
if err != nil {
if best == nil {
return nil, 0, err
}
log.Printf("worker dial failed, reusing existing conn: %v", err)
} else {
p.conns = append(p.conns, wc)
best = wc
}
}
return best, best.newSid(), nil
}
func (p *WorkerPool) dialWorker() (*WorkerConn, error) {
fc, err := p.client.dialSession(MagicWorker)
if err != nil {
return nil, err
}
wc := &WorkerConn{
pool: p,
fc: fc,
streams: make(map[int]*Stream),
nextSid: 1,
}
go wc.readLoop()
log.Printf("opened worker conn (#%d in pool)", len(p.conns)+1)
return wc, nil
}
func (p *WorkerPool) count() int {
p.mu.Lock()
defer p.mu.Unlock()
return len(p.conns)
}
func (p *WorkerPool) remove(wc *WorkerConn) {
p.mu.Lock()
defer p.mu.Unlock()
for i, c := range p.conns {
if c == wc {
p.conns = append(p.conns[:i], p.conns[i+1:]...)
return
}
}
}
func (p *WorkerPool) closeAll() {
p.mu.Lock()
conns := append([]*WorkerConn(nil), p.conns...)
p.mu.Unlock()
for _, wc := range conns {
_ = wc.fc.Close()
}
}
// WorkerConn is one multiplexed worker connection to the hub.
type WorkerConn struct {
pool *WorkerPool
fc *wire.FramedConn
mu sync.Mutex
streams map[int]*Stream
nextSid int
}
func (wc *WorkerConn) streamCount() int {
wc.mu.Lock()
defer wc.mu.Unlock()
return len(wc.streams)
}
func (wc *WorkerConn) newSid() int {
wc.mu.Lock()
defer wc.mu.Unlock()
sid := wc.nextSid
wc.nextSid++
return sid
}
func (wc *WorkerConn) registerStream(sid int, st *Stream) {
wc.mu.Lock()
wc.streams[sid] = st
wc.mu.Unlock()
}
func (wc *WorkerConn) getStream(sid int) *Stream {
wc.mu.Lock()
defer wc.mu.Unlock()
return wc.streams[sid]
}
func (wc *WorkerConn) removeStream(sid int) *Stream {
wc.mu.Lock()
defer wc.mu.Unlock()
st := wc.streams[sid]
delete(wc.streams, sid)
return st
}
func (wc *WorkerConn) readLoop() {
for {
payload, err := wc.fc.ReadFrame()
if err != nil {
break
}
r := wire.NewReader(payload)
ftype, err := r.U8()
if err != nil {
continue
}
sid, err := r.VarInt()
if err != nil {
continue
}
switch ftype {
case MuxData:
if st := wc.getStream(sid); st != nil {
st.deliverFromHub(r.Remaining())
}
case MuxFin, MuxRst:
if st := wc.removeStream(sid); st != nil {
st.shutdown(false)
}
default:
log.Printf("worker: unknown mux type %d", ftype)
}
}
// Connection lost: tear down all streams and drop from pool.
wc.pool.remove(wc)
wc.mu.Lock()
streams := make([]*Stream, 0, len(wc.streams))
for _, st := range wc.streams {
streams = append(streams, st)
}
wc.streams = make(map[int]*Stream)
wc.mu.Unlock()
for _, st := range streams {
st.shutdown(false)
}
}
func (wc *WorkerConn) sendSyn(sid int, cid []byte) {
_ = wc.fc.WriteFrame(wire.NewWriter().U8(MuxSyn).VarInt(sid).Bytes(cid).Out())
}
func (wc *WorkerConn) sendData(sid int, data []byte) error {
return wc.fc.WriteFrame(wire.NewWriter().U8(MuxData).VarInt(sid).Bytes(data).Out())
}
func (wc *WorkerConn) sendFin(sid int) {
_ = wc.fc.WriteFrame(wire.NewWriter().U8(MuxFin).VarInt(sid).Out())
}
func (wc *WorkerConn) sendRst(sid int) {
_ = wc.fc.WriteFrame(wire.NewWriter().U8(MuxRst).VarInt(sid).Out())
}
// Stream bridges one player (via the hub) to one destination connection.
type Stream struct {
wc *WorkerConn
sid int
cid []byte
mapping Mapping
srcIP string
srcPort int
mu sync.Mutex
dest net.Conn
connected bool
preBuf []byte
closed bool
}
func newStream(wc *WorkerConn, sid int, cid []byte, m Mapping, ip string, port int) *Stream {
return &Stream{wc: wc, sid: sid, cid: cid, mapping: m, srcIP: ip, srcPort: port}
}
// run dials the destination, optionally writes the PROXY v2 header, flushes any
// buffered hub bytes, then pumps destination -> hub.
func (s *Stream) run() {
dest, err := net.DialTimeout("tcp", s.mapping.Destination, 10*time.Second)
if err != nil {
log.Printf("stream %d: dial %s failed: %v", s.sid, s.mapping.Destination, err)
s.wc.removeStream(s.sid)
s.wc.sendRst(s.sid)
return
}
if tcp, ok := dest.(*net.TCPConn); ok {
_ = tcp.SetNoDelay(true)
}
if s.mapping.ProxyProtocol {
if hdr := s.buildProxyHeader(dest); hdr != nil {
if _, err := dest.Write(hdr); err != nil {
log.Printf("stream %d: proxy header write: %v", s.sid, err)
}
}
}
// Atomically flush pre-connect buffer and enable direct writes.
s.mu.Lock()
if s.closed {
s.mu.Unlock()
_ = dest.Close()
return
}
s.dest = dest
if len(s.preBuf) > 0 {
_, _ = dest.Write(s.preBuf)
s.preBuf = nil
}
s.connected = true
s.mu.Unlock()
// destination -> hub
buf := make([]byte, 32*1024)
for {
n, err := dest.Read(buf)
if n > 0 {
if werr := s.wc.sendData(s.sid, buf[:n]); werr != nil {
break
}
}
if err != nil {
break
}
}
s.shutdown(true)
}
func (s *Stream) buildProxyHeader(dest net.Conn) []byte {
srcIP := net.ParseIP(s.srcIP)
if srcIP == nil {
return nil
}
dstTCP, ok := dest.RemoteAddr().(*net.TCPAddr)
if !ok {
return nil
}
return BuildProxyV2(srcIP, s.srcPort, dstTCP.IP, dstTCP.Port)
}
// deliverFromHub writes bytes coming from the hub to the destination, buffering
// until the destination connection is established.
func (s *Stream) deliverFromHub(data []byte) {
s.mu.Lock()
if s.closed {
s.mu.Unlock()
return
}
if !s.connected {
s.preBuf = append(s.preBuf, data...)
s.mu.Unlock()
return
}
dest := s.dest
s.mu.Unlock()
if _, err := dest.Write(data); err != nil {
s.shutdown(true)
}
}
// shutdown closes the stream; notifyHub sends a FIN to the hub when true.
func (s *Stream) shutdown(notifyHub bool) {
s.mu.Lock()
if s.closed {
s.mu.Unlock()
return
}
s.closed = true
dest := s.dest
s.mu.Unlock()
if dest != nil {
_ = dest.Close()
}
s.wc.removeStream(s.sid)
if notifyHub {
s.wc.sendFin(s.sid)
}
}