initial commit

This commit is contained in:
iceBear67
2026-07-15 14:28:58 +08:00
commit 6e0d7ec33f
47 changed files with 4022 additions and 0 deletions
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package client
import (
"context"
crand "crypto/rand"
"encoding/binary"
"fmt"
"log"
"net"
"sync"
"time"
"github.com/iceBear67/redapricot/client/wire"
)
// Client is a redapricot client: it holds a control session with the hub and a
// pool of worker connections used to serve player streams.
type Client struct {
cfg *Config
pskBytes []byte
pskAddr string
serverPort uint16
mappings map[string]Mapping // normalized pattern -> mapping
pool *WorkerPool
mu sync.Mutex
ctrl *wire.FramedConn
}
// New builds a client from config.
func New(cfg *Config) *Client {
c := &Client{
cfg: cfg,
pskBytes: []byte(cfg.PSK),
pskAddr: wire.PSKAddress([]byte(cfg.PSK)),
mappings: make(map[string]Mapping),
}
if _, portStr, err := net.SplitHostPort(cfg.Server); err == nil {
if p, err := net.LookupPort("tcp", portStr); err == nil {
c.serverPort = uint16(p)
}
}
for _, m := range cfg.Mappings {
c.mappings[NormalizeAddress(m.Pattern)] = m
}
c.pool = newWorkerPool(c, cfg.MaxConn)
return c
}
// dialSession opens a TCP connection, performs the Intent-17 handshake, the
// Phase-A rekey, and reads SessionReady, returning an established frame conn.
func (c *Client) dialSession(magic byte) (*wire.FramedConn, error) {
conn, err := net.DialTimeout("tcp", c.cfg.Server, 10*time.Second)
if err != nil {
return nil, err
}
if tcp, ok := conn.(*net.TCPConn); ok {
_ = tcp.SetNoDelay(true)
}
ok := false
defer func() {
if !ok {
_ = conn.Close()
}
}()
// 1. plaintext Minecraft Handshake, Intent 17, address = hex(SHA3-224(PSK)).
hs := wire.BuildHandshake(ProtocolVersion, c.pskAddr, c.serverPort, IntentRedapricot)
if _, err := conn.Write(hs); err != nil {
return nil, err
}
// 2. Phase-A ciphers derived from the PSK.
fc := wire.NewFramedConn(conn,
wire.CipherFor(c.pskBytes, wire.DirS2C), // in: server -> client
wire.CipherFor(c.pskBytes, wire.DirC2S), // out: client -> server
)
// 3. Rekey frame (Phase A).
rnd := make([]byte, 16)
if _, err := crand.Read(rnd); err != nil {
return nil, err
}
ts := time.Now().UnixMilli()
rekeyMsg := wire.NewWriter().U8(magic).VarInt(len(rnd)).Bytes(rnd).I64(ts).Out()
if err := fc.WriteFrame(rekeyMsg); err != nil {
return nil, err
}
// 4. Switch to Phase-B ciphers: REKEY = Rand || Timestamp(I64 BE).
rekey := make([]byte, 0, len(rnd)+8)
rekey = append(rekey, rnd...)
var tsb [8]byte
binary.BigEndian.PutUint64(tsb[:], uint64(ts))
rekey = append(rekey, tsb[:]...)
fc.SwitchCiphers(
wire.CipherFor(rekey, wire.DirS2C),
wire.CipherFor(rekey, wire.DirC2S),
)
// 5. SessionReady.
payload, err := fc.ReadFrame()
if err != nil {
return nil, err
}
if len(payload) < 1 || payload[0] != CtlSessionReady {
return nil, fmt.Errorf("expected SessionReady, got %v", payload)
}
ok = true
return fc, nil
}
// Start establishes the control session and registers all patterns. It returns
// once the initial connection succeeds; subsequent drops are handled in the
// background with reconnect.
func (c *Client) Start(ctx context.Context) error {
return c.connectControl(ctx)
}
func (c *Client) connectControl(ctx context.Context) error {
fc, err := c.dialSession(MagicControl)
if err != nil {
return fmt.Errorf("control connect: %w", err)
}
c.registerAll(fc)
c.mu.Lock()
c.ctrl = fc
c.mu.Unlock()
log.Printf("control session established with %s", c.cfg.Server)
go c.serveControl(ctx, fc)
go c.pingLoop(ctx, fc)
return nil
}
func (c *Client) registerAll(fc *wire.FramedConn) {
for pattern := range c.mappings {
msg := wire.NewWriter().U8(CtlRegister).String(pattern).Out()
if err := fc.WriteFrame(msg); err != nil {
log.Printf("register %q: %v", pattern, err)
return
}
log.Printf("registered pattern %q", pattern)
}
}
func (c *Client) serveControl(ctx context.Context, fc *wire.FramedConn) {
for {
payload, err := fc.ReadFrame()
if err != nil {
break
}
c.dispatchControl(payload)
}
_ = fc.Close()
if ctx.Err() != nil {
return
}
// Reconnect with backoff.
for backoff := 500 * time.Millisecond; ctx.Err() == nil; backoff *= 2 {
if backoff > 10*time.Second {
backoff = 10 * time.Second
}
time.Sleep(backoff)
if err := c.connectControl(ctx); err == nil {
return
} else {
log.Printf("control reconnect failed: %v", err)
}
}
}
func (c *Client) dispatchControl(payload []byte) {
r := wire.NewReader(payload)
t, err := r.U8()
if err != nil {
return
}
switch t {
case CtlSessionReady:
// ignore
case CtlRegisterAck:
pattern, _ := r.String()
status, _ := r.U8()
log.Printf("register ack %q status=%d", pattern, status)
case CtlControlRequest:
cid, err := r.Bytes(CIDLen)
if err != nil {
return
}
pattern, _ := r.String()
ip, _ := r.String()
port, _ := r.U16()
go c.handleControlRequest(cid, pattern, ip, int(port))
case CtlPong:
// ignore
default:
log.Printf("control: unknown message type %d", t)
}
}
func (c *Client) pingLoop(ctx context.Context, fc *wire.FramedConn) {
ticker := time.NewTicker(time.Duration(c.cfg.PingIntervalMs) * time.Millisecond)
defer ticker.Stop()
for {
select {
case <-ctx.Done():
return
case <-ticker.C:
msg := wire.NewWriter().U8(CtlPing).I64(time.Now().UnixMilli()).Out()
if err := fc.WriteFrame(msg); err != nil {
return
}
}
}
}
// handleControlRequest reacts to a matched player: allocate a worker stream,
// SYN it, and bridge it to the mapped destination.
func (c *Client) handleControlRequest(cid []byte, pattern, ip string, port int) {
mapping, ok := c.mappings[NormalizeAddress(pattern)]
if !ok {
log.Printf("control-request for unmapped pattern %q; ignoring", pattern)
return
}
wc, sid, err := c.pool.Allocate()
if err != nil {
log.Printf("worker allocate failed: %v", err)
return
}
st := newStream(wc, sid, cid, mapping, ip, port)
wc.registerStream(sid, st)
wc.sendSyn(sid, cid)
go st.run()
}
// WorkerConnCount reports the current number of open worker connections
// (exposed for tests/observability).
func (c *Client) WorkerConnCount() int { return c.pool.count() }
// Close tears down the control session and all worker connections.
func (c *Client) Close() {
c.mu.Lock()
fc := c.ctrl
c.mu.Unlock()
if fc != nil {
_ = fc.Close()
}
c.pool.closeAll()
}
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{
"server": "hub.example.com:25565",
"psk": "change-me-to-a-long-random-passphrase",
"maxConn": 4,
"pingIntervalMs": 20000,
"mappings": [
{
"pattern": "mc.example.com",
"destination": "127.0.0.1:25566",
"proxyProtocol": true
}
]
}
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package client
import (
"encoding/json"
"fmt"
"os"
"strings"
)
// Protocol constants (mirror of the Java Protocol class; see PROTOCOL.md).
const (
IntentRedapricot = 17
ProtocolVersion = 767 // arbitrary; the hub ignores it
MagicControl = 0x01
MagicWorker = 0x02
CIDLen = 16
CtlSessionReady = 0x00
CtlRegister = 0x01
CtlUnregister = 0x02
CtlRegisterAck = 0x03
CtlControlRequest = 0x04
CtlPing = 0x05
CtlPong = 0x06
MuxSyn = 0x00
MuxData = 0x01
MuxFin = 0x02
MuxRst = 0x03
FrameError = 0x7F
SaturationThreshold = 8
)
// Mapping routes a registered pattern to a real destination.
type Mapping struct {
Pattern string `json:"pattern"`
Destination string `json:"destination"`
ProxyProtocol bool `json:"proxyProtocol"`
}
// Config is the client configuration (PROTOCOL.md §9.2).
type Config struct {
Server string `json:"server"`
PSK string `json:"psk"`
MaxConn int `json:"maxConn"`
PingIntervalMs int `json:"pingIntervalMs"`
Mappings []Mapping `json:"mappings"`
}
// LoadConfig reads and validates a JSON config file.
func LoadConfig(path string) (*Config, error) {
data, err := os.ReadFile(path)
if err != nil {
return nil, err
}
var c Config
if err := json.Unmarshal(data, &c); err != nil {
return nil, fmt.Errorf("parse config: %w", err)
}
if c.Server == "" {
return nil, fmt.Errorf("server is required")
}
if c.PSK == "" {
return nil, fmt.Errorf("psk is required")
}
if c.MaxConn < 1 {
c.MaxConn = 1
}
if c.MaxConn > 8 {
c.MaxConn = 8
}
if c.PingIntervalMs <= 0 {
c.PingIntervalMs = 20000
}
if len(c.Mappings) == 0 {
return nil, fmt.Errorf("at least one mapping is required")
}
return &c, nil
}
// NormalizeAddress matches the hub's normalization: lower-cased, FML-suffix and
// trailing-dot stripped.
func NormalizeAddress(addr string) string {
if i := strings.IndexByte(addr, 0); i >= 0 {
addr = addr[:i]
}
addr = strings.ToLower(addr)
addr = strings.TrimRight(addr, ".")
return addr
}
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package client
import (
"encoding/binary"
"net"
)
// proxyV2Signature is the fixed 12-byte HAProxy v2 signature.
var proxyV2Signature = []byte{
0x0D, 0x0A, 0x0D, 0x0A, 0x00, 0x0D, 0x0A, 0x51, 0x55, 0x49, 0x54, 0x0A,
}
// BuildProxyV2 builds a HAProxy protocol v2 PROXY header conveying the real
// source (player) and destination addresses (PROTOCOL.md §8).
func BuildProxyV2(srcIP net.IP, srcPort int, dstIP net.IP, dstPort int) []byte {
s4, d4 := srcIP.To4(), dstIP.To4()
out := make([]byte, 0, 16+36)
out = append(out, proxyV2Signature...)
out = append(out, 0x21) // version 2, PROXY command
var addr []byte
if s4 != nil && d4 != nil {
out = append(out, 0x11) // TCP over IPv4
addr = make([]byte, 0, 12)
addr = append(addr, s4...)
addr = append(addr, d4...)
} else {
out = append(out, 0x21) // TCP over IPv6
addr = make([]byte, 0, 36)
addr = append(addr, srcIP.To16()...)
addr = append(addr, dstIP.To16()...)
}
var ports [4]byte
binary.BigEndian.PutUint16(ports[0:], uint16(srcPort))
binary.BigEndian.PutUint16(ports[2:], uint16(dstPort))
addr = append(addr, ports[:]...)
var lenField [2]byte
binary.BigEndian.PutUint16(lenField[:], uint16(len(addr)))
out = append(out, lenField[:]...)
out = append(out, addr...)
return out
}
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package wire
import (
"crypto/sha3"
"encoding/hex"
"golang.org/x/crypto/chacha20"
)
// Direction labels for per-direction key derivation (PROTOCOL.md §3).
const (
DirC2S byte = 0x01 // client -> server
DirS2C byte = 0x02 // server -> client
)
// SHA3_224 returns the SHA3-224 digest of in.
func SHA3_224(in []byte) []byte {
h := sha3.New224()
h.Write(in)
return h.Sum(nil)
}
// PSKAddress is the Handshake Server Address for Intent 17: hex(SHA3-224(PSK)).
func PSKAddress(psk []byte) string {
return hex.EncodeToString(SHA3_224(psk))
}
// DeriveKey computes the 32-byte ChaCha20 key: SHA3-256(phaseKey || dir).
func DeriveKey(phaseKey []byte, dir byte) []byte {
h := sha3.New256()
h.Write(phaseKey)
h.Write([]byte{dir})
return h.Sum(nil)
}
// CipherFor builds a ChaCha20 stream cipher for the given phase key and
// direction. ChaCha20 is symmetric, so the same cipher encrypts and decrypts.
func CipherFor(phaseKey []byte, dir byte) *chacha20.Cipher {
c, err := chacha20.NewUnauthenticatedCipher(DeriveKey(phaseKey, dir), make([]byte, 12))
if err != nil {
panic("wire: chacha20 init: " + err.Error())
}
return c
}
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package wire
import (
"bufio"
"errors"
"io"
"net"
"sync"
"golang.org/x/crypto/chacha20"
)
// MaxFrame is the maximum decrypted frame payload size (1 MiB).
const MaxFrame = 1 << 20
var errFrameTooBig = errors.New("wire: frame exceeds max size")
// FramedConn is the encrypted, length-prefixed frame transport (PROTOCOL.md §3.1).
// The VarInt length prefix is plaintext; the payload is ChaCha20-encrypted with a
// continuous per-direction keystream. Writes are serialized; reads are expected
// from a single goroutine.
type FramedConn struct {
conn net.Conn
r *bufio.Reader
in *chacha20.Cipher
out *chacha20.Cipher
wmu sync.Mutex
}
func NewFramedConn(conn net.Conn, in, out *chacha20.Cipher) *FramedConn {
return &FramedConn{
conn: conn,
r: bufio.NewReader(conn),
in: in,
out: out,
}
}
// SwitchCiphers swaps both ciphers at a frame boundary (Phase A → Phase B).
// Only call this from the same goroutine sequence as reads/writes during the
// handshake, before concurrency begins.
func (f *FramedConn) SwitchCiphers(in, out *chacha20.Cipher) {
f.in = in
f.out = out
}
// ReadFrame reads and decrypts one frame payload.
func (f *FramedConn) ReadFrame() ([]byte, error) {
n, err := ReadVarInt(f.r)
if err != nil {
return nil, err
}
if n < 0 || n > MaxFrame {
return nil, errFrameTooBig
}
ct := make([]byte, n)
if _, err := io.ReadFull(f.r, ct); err != nil {
return nil, err
}
f.in.XORKeyStream(ct, ct) // decrypt in place
return ct, nil
}
// WriteFrame encrypts and sends one frame payload. Safe for concurrent callers.
func (f *FramedConn) WriteFrame(payload []byte) error {
f.wmu.Lock()
defer f.wmu.Unlock()
ct := make([]byte, len(payload))
f.out.XORKeyStream(ct, payload)
out := AppendVarInt(make([]byte, 0, VarIntMaxBytes+len(ct)), len(ct))
out = append(out, ct...)
_, err := f.conn.Write(out)
return err
}
func (f *FramedConn) Close() error { return f.conn.Close() }
func (f *FramedConn) RemoteAddr() net.Addr { return f.conn.RemoteAddr() }
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package wire
import (
"bytes"
"encoding/binary"
"errors"
)
// Writer builds redapricot/Minecraft primitive types into a byte slice.
type Writer struct {
buf []byte
}
func NewWriter() *Writer { return &Writer{} }
func (w *Writer) U8(v byte) *Writer { w.buf = append(w.buf, v); return w }
func (w *Writer) VarInt(v int) *Writer { w.buf = AppendVarInt(w.buf, v); return w }
func (w *Writer) U16(v uint16) *Writer { w.buf = append(w.buf, byte(v>>8), byte(v)); return w }
func (w *Writer) Bytes(p []byte) *Writer { w.buf = append(w.buf, p...); return w }
func (w *Writer) I64(v int64) *Writer {
var b [8]byte
binary.BigEndian.PutUint64(b[:], uint64(v))
w.buf = append(w.buf, b[:]...)
return w
}
func (w *Writer) String(s string) *Writer {
w.VarInt(len(s))
w.buf = append(w.buf, s...)
return w
}
// Out returns the built bytes.
func (w *Writer) Out() []byte { return w.buf }
// Reader consumes redapricot/Minecraft primitive types from a byte slice.
type Reader struct {
buf []byte
pos int
}
func NewReader(b []byte) *Reader { return &Reader{buf: b} }
var errUnderflow = errors.New("wire: read underflow")
func (r *Reader) U8() (byte, error) {
if r.pos >= len(r.buf) {
return 0, errUnderflow
}
v := r.buf[r.pos]
r.pos++
return v, nil
}
func (r *Reader) VarInt() (int, error) {
br := bytes.NewReader(r.buf[r.pos:])
before := br.Len()
v, err := ReadVarInt(br)
if err != nil {
return 0, err
}
r.pos += before - br.Len()
return v, nil
}
func (r *Reader) U16() (uint16, error) {
if r.pos+2 > len(r.buf) {
return 0, errUnderflow
}
v := binary.BigEndian.Uint16(r.buf[r.pos:])
r.pos += 2
return v, nil
}
func (r *Reader) I64() (int64, error) {
if r.pos+8 > len(r.buf) {
return 0, errUnderflow
}
v := int64(binary.BigEndian.Uint64(r.buf[r.pos:]))
r.pos += 8
return v, nil
}
func (r *Reader) Bytes(n int) ([]byte, error) {
if n < 0 || r.pos+n > len(r.buf) {
return nil, errUnderflow
}
out := make([]byte, n)
copy(out, r.buf[r.pos:r.pos+n])
r.pos += n
return out, nil
}
func (r *Reader) String() (string, error) {
n, err := r.VarInt()
if err != nil {
return "", err
}
b, err := r.Bytes(n)
if err != nil {
return "", err
}
return string(b), nil
}
// Remaining returns the unread bytes (a copy is not made).
func (r *Reader) Remaining() []byte { return r.buf[r.pos:] }
// BuildHandshake produces a full uncompressed Minecraft Handshake packet
// (length-prefixed, packet id 0x00).
func BuildHandshake(protocolVersion int, address string, port uint16, intent int) []byte {
body := NewWriter().
VarInt(0x00). // packet id
VarInt(protocolVersion).
String(address).
U16(port).
VarInt(intent).
Out()
out := AppendVarInt(nil, len(body))
return append(out, body...)
}
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package wire
import (
"errors"
"io"
)
// VarIntMaxBytes is the maximum encoded length of a Minecraft VarInt.
const VarIntMaxBytes = 5
var errVarIntTooBig = errors.New("wire: VarInt exceeds 5 bytes")
// ReadVarInt reads a Minecraft-style VarInt from a byte reader.
func ReadVarInt(r io.ByteReader) (int, error) {
var value, shift int
for {
b, err := r.ReadByte()
if err != nil {
return 0, err
}
value |= int(b&0x7F) << shift
if b&0x80 == 0 {
return value, nil
}
shift += 7
if shift >= 32 {
return 0, errVarIntTooBig
}
}
}
// AppendVarInt appends v encoded as a VarInt to dst.
func AppendVarInt(dst []byte, v int) []byte {
u := uint32(v)
for u&^uint32(0x7F) != 0 {
dst = append(dst, byte(u&0x7F)|0x80)
u >>= 7
}
return append(dst, byte(u))
}
// VarIntSize returns the encoded byte length of v.
func VarIntSize(v int) int {
n := 1
u := uint32(v)
for u&^uint32(0x7F) != 0 {
u >>= 7
n++
}
return n
}
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package wire
import (
"bytes"
"net"
"sync"
"testing"
)
// newFramedPair returns two FramedConns wired over an in-memory pipe with
// matching per-direction ciphers (client out=C2S/in=S2C, server the reverse).
func newFramedPair(key []byte) (client, server *FramedConn) {
c, s := net.Pipe()
client = NewFramedConn(c, CipherFor(key, DirS2C), CipherFor(key, DirC2S))
server = NewFramedConn(s, CipherFor(key, DirC2S), CipherFor(key, DirS2C))
return client, server
}
func TestVarIntRoundTrip(t *testing.T) {
cases := []int{0, 1, 127, 128, 255, 300, 16384, 2097151, 1 << 30}
for _, v := range cases {
enc := AppendVarInt(nil, v)
if len(enc) != VarIntSize(v) {
t.Fatalf("size mismatch for %d: got %d want %d", v, len(enc), VarIntSize(v))
}
got, err := ReadVarInt(bytes.NewReader(enc))
if err != nil {
t.Fatalf("read %d: %v", v, err)
}
if got != v {
t.Fatalf("roundtrip %d -> %d", v, got)
}
}
}
// TestPSKAddress cross-validates SHA3-224 against the value the Java hub prints
// for the PSK "test-psk" (locks the two implementations together).
func TestPSKAddress(t *testing.T) {
const want = "90188f2d84e273e4d6fb27194b4a88ad10bcc20de00c493beae6d18f"
if got := PSKAddress([]byte("test-psk")); got != want {
t.Fatalf("PSKAddress = %s, want %s", got, want)
}
}
// TestFramedConnRoundTrip exercises the encrypted framing + keystream continuity
// in both directions over an in-memory pipe.
func TestFramedConnRoundTrip(t *testing.T) {
cli, srv := newFramedPair([]byte("unit-key"))
// Frames of varying sizes to exercise partial-block keystream state.
payloads := [][]byte{
[]byte("a"),
bytes.Repeat([]byte{0xAB}, 63),
bytes.Repeat([]byte{0xCD}, 64),
bytes.Repeat([]byte{0xEF}, 65),
bytes.Repeat([]byte("mux"), 5000),
}
var wg sync.WaitGroup
wg.Add(1)
go func() {
defer wg.Done()
for _, p := range payloads {
if err := cli.WriteFrame(p); err != nil {
t.Errorf("client write: %v", err)
return
}
}
}()
for _, want := range payloads {
got, err := srv.ReadFrame()
if err != nil {
t.Fatalf("server read: %v", err)
}
if !bytes.Equal(got, want) {
t.Fatalf("frame mismatch: len(got)=%d len(want)=%d", len(got), len(want))
}
}
wg.Wait()
// Reverse direction.
go func() {
_ = srv.WriteFrame([]byte("pong"))
}()
got, err := cli.ReadFrame()
if err != nil {
t.Fatalf("client read: %v", err)
}
if !bytes.Equal(got, []byte("pong")) {
t.Fatalf("reverse frame mismatch: %q", got)
}
}
func TestProxyBufferShapeIsStable(t *testing.T) {
// A frame with an empty payload must still be a valid (zero-length) frame.
cli, srv := newFramedPair([]byte("k"))
go func() { _ = cli.WriteFrame(nil) }()
got, err := srv.ReadFrame()
if err != nil {
t.Fatalf("read empty frame: %v", err)
}
if len(got) != 0 {
t.Fatalf("expected empty payload, got %d bytes", len(got))
}
}
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package client
import (
"log"
"net"
"sync"
"time"
"github.com/iceBear67/redapricot/client/wire"
)
// WorkerPool manages up to maxConn worker connections and allocates streams
// using the least-loaded strategy (PROTOCOL.md §7.1).
type WorkerPool struct {
client *Client
maxConn int
mu sync.Mutex
conns []*WorkerConn
}
func newWorkerPool(c *Client, maxConn int) *WorkerPool {
return &WorkerPool{client: c, maxConn: maxConn}
}
// Allocate returns a worker conn and a fresh stream id to place a new stream on.
func (p *WorkerPool) Allocate() (*WorkerConn, int, error) {
p.mu.Lock()
defer p.mu.Unlock()
var best *WorkerConn
bestCount := 0
for _, wc := range p.conns {
n := wc.streamCount()
if best == nil || n < bestCount {
best = wc
bestCount = n
}
}
needNew := best == nil || (bestCount > SaturationThreshold && len(p.conns) < p.maxConn)
if needNew {
wc, err := p.dialWorker()
if err != nil {
if best == nil {
return nil, 0, err
}
log.Printf("worker dial failed, reusing existing conn: %v", err)
} else {
p.conns = append(p.conns, wc)
best = wc
}
}
return best, best.newSid(), nil
}
func (p *WorkerPool) dialWorker() (*WorkerConn, error) {
fc, err := p.client.dialSession(MagicWorker)
if err != nil {
return nil, err
}
wc := &WorkerConn{
pool: p,
fc: fc,
streams: make(map[int]*Stream),
nextSid: 1,
}
go wc.readLoop()
log.Printf("opened worker conn (#%d in pool)", len(p.conns)+1)
return wc, nil
}
func (p *WorkerPool) count() int {
p.mu.Lock()
defer p.mu.Unlock()
return len(p.conns)
}
func (p *WorkerPool) remove(wc *WorkerConn) {
p.mu.Lock()
defer p.mu.Unlock()
for i, c := range p.conns {
if c == wc {
p.conns = append(p.conns[:i], p.conns[i+1:]...)
return
}
}
}
func (p *WorkerPool) closeAll() {
p.mu.Lock()
conns := append([]*WorkerConn(nil), p.conns...)
p.mu.Unlock()
for _, wc := range conns {
_ = wc.fc.Close()
}
}
// WorkerConn is one multiplexed worker connection to the hub.
type WorkerConn struct {
pool *WorkerPool
fc *wire.FramedConn
mu sync.Mutex
streams map[int]*Stream
nextSid int
}
func (wc *WorkerConn) streamCount() int {
wc.mu.Lock()
defer wc.mu.Unlock()
return len(wc.streams)
}
func (wc *WorkerConn) newSid() int {
wc.mu.Lock()
defer wc.mu.Unlock()
sid := wc.nextSid
wc.nextSid++
return sid
}
func (wc *WorkerConn) registerStream(sid int, st *Stream) {
wc.mu.Lock()
wc.streams[sid] = st
wc.mu.Unlock()
}
func (wc *WorkerConn) getStream(sid int) *Stream {
wc.mu.Lock()
defer wc.mu.Unlock()
return wc.streams[sid]
}
func (wc *WorkerConn) removeStream(sid int) *Stream {
wc.mu.Lock()
defer wc.mu.Unlock()
st := wc.streams[sid]
delete(wc.streams, sid)
return st
}
func (wc *WorkerConn) readLoop() {
for {
payload, err := wc.fc.ReadFrame()
if err != nil {
break
}
r := wire.NewReader(payload)
ftype, err := r.U8()
if err != nil {
continue
}
sid, err := r.VarInt()
if err != nil {
continue
}
switch ftype {
case MuxData:
if st := wc.getStream(sid); st != nil {
st.deliverFromHub(r.Remaining())
}
case MuxFin, MuxRst:
if st := wc.removeStream(sid); st != nil {
st.shutdown(false)
}
default:
log.Printf("worker: unknown mux type %d", ftype)
}
}
// Connection lost: tear down all streams and drop from pool.
wc.pool.remove(wc)
wc.mu.Lock()
streams := make([]*Stream, 0, len(wc.streams))
for _, st := range wc.streams {
streams = append(streams, st)
}
wc.streams = make(map[int]*Stream)
wc.mu.Unlock()
for _, st := range streams {
st.shutdown(false)
}
}
func (wc *WorkerConn) sendSyn(sid int, cid []byte) {
_ = wc.fc.WriteFrame(wire.NewWriter().U8(MuxSyn).VarInt(sid).Bytes(cid).Out())
}
func (wc *WorkerConn) sendData(sid int, data []byte) error {
return wc.fc.WriteFrame(wire.NewWriter().U8(MuxData).VarInt(sid).Bytes(data).Out())
}
func (wc *WorkerConn) sendFin(sid int) {
_ = wc.fc.WriteFrame(wire.NewWriter().U8(MuxFin).VarInt(sid).Out())
}
func (wc *WorkerConn) sendRst(sid int) {
_ = wc.fc.WriteFrame(wire.NewWriter().U8(MuxRst).VarInt(sid).Out())
}
// Stream bridges one player (via the hub) to one destination connection.
type Stream struct {
wc *WorkerConn
sid int
cid []byte
mapping Mapping
srcIP string
srcPort int
mu sync.Mutex
dest net.Conn
connected bool
preBuf []byte
closed bool
}
func newStream(wc *WorkerConn, sid int, cid []byte, m Mapping, ip string, port int) *Stream {
return &Stream{wc: wc, sid: sid, cid: cid, mapping: m, srcIP: ip, srcPort: port}
}
// run dials the destination, optionally writes the PROXY v2 header, flushes any
// buffered hub bytes, then pumps destination -> hub.
func (s *Stream) run() {
dest, err := net.DialTimeout("tcp", s.mapping.Destination, 10*time.Second)
if err != nil {
log.Printf("stream %d: dial %s failed: %v", s.sid, s.mapping.Destination, err)
s.wc.removeStream(s.sid)
s.wc.sendRst(s.sid)
return
}
if tcp, ok := dest.(*net.TCPConn); ok {
_ = tcp.SetNoDelay(true)
}
if s.mapping.ProxyProtocol {
if hdr := s.buildProxyHeader(dest); hdr != nil {
if _, err := dest.Write(hdr); err != nil {
log.Printf("stream %d: proxy header write: %v", s.sid, err)
}
}
}
// Atomically flush pre-connect buffer and enable direct writes.
s.mu.Lock()
if s.closed {
s.mu.Unlock()
_ = dest.Close()
return
}
s.dest = dest
if len(s.preBuf) > 0 {
_, _ = dest.Write(s.preBuf)
s.preBuf = nil
}
s.connected = true
s.mu.Unlock()
// destination -> hub
buf := make([]byte, 32*1024)
for {
n, err := dest.Read(buf)
if n > 0 {
if werr := s.wc.sendData(s.sid, buf[:n]); werr != nil {
break
}
}
if err != nil {
break
}
}
s.shutdown(true)
}
func (s *Stream) buildProxyHeader(dest net.Conn) []byte {
srcIP := net.ParseIP(s.srcIP)
if srcIP == nil {
return nil
}
dstTCP, ok := dest.RemoteAddr().(*net.TCPAddr)
if !ok {
return nil
}
return BuildProxyV2(srcIP, s.srcPort, dstTCP.IP, dstTCP.Port)
}
// deliverFromHub writes bytes coming from the hub to the destination, buffering
// until the destination connection is established.
func (s *Stream) deliverFromHub(data []byte) {
s.mu.Lock()
if s.closed {
s.mu.Unlock()
return
}
if !s.connected {
s.preBuf = append(s.preBuf, data...)
s.mu.Unlock()
return
}
dest := s.dest
s.mu.Unlock()
if _, err := dest.Write(data); err != nil {
s.shutdown(true)
}
}
// shutdown closes the stream; notifyHub sends a FIN to the hub when true.
func (s *Stream) shutdown(notifyHub bool) {
s.mu.Lock()
if s.closed {
s.mu.Unlock()
return
}
s.closed = true
dest := s.dest
s.mu.Unlock()
if dest != nil {
_ = dest.Close()
}
s.wc.removeStream(s.sid)
if notifyHub {
s.wc.sendFin(s.sid)
}
}